The studio · Chile · Est. 2026

Systems that think at night.

Nauco Labs is a one-person game studio from Chile, building small games with big systems: strategy, structure, and the quiet satisfaction of a machine that runs.

What we make

Small games, deep systems.

The work starts with a system you can learn in a minute and fuss over for hours: readable rules, real decisions, and just enough pressure to make them matter. Cozy on the surface; a little unhinged underneath.

Independent, asynchronous, and built for the long game. Everything ships when it’s ready, not before.

The N is a network: three paths, nodes at the corners, one point lit in the middle, the play in progress.

Who’s behind it

One person, end to end.

Run from Chile by Felipe Matus: design and code, all in Godot, from the loop on paper to the build you play.

Art for Stash Mayhem by @bypadoli, with additional assets by other artists.

solo devmade in godot strategy & systemsbased in chile
Current work

Stash Mayhem

A fast-paced warehouse-sorting roguelike. Items keep arriving and customers keep ordering, so you organize everything your way and deliver each order before their patience runs out. Play the free demo on Steam and wishlist for the full release.

Stash Mayhem, the counter at full rush
Contact

Get in touch.