Nauco Labs is a one-person game studio from Chile, building small games with big systems: strategy, structure, and the quiet satisfaction of a machine that runs.
The work starts with a system you can learn in a minute and fuss over for hours: readable rules, real decisions, and just enough pressure to make them matter. Cozy on the surface; a little unhinged underneath.
Independent, asynchronous, and built for the long game. Everything ships when it’s ready, not before.
The N is a network: three paths, nodes at the corners, one point lit in the middle, the play in progress.
Run from Chile by Felipe Matus: design and code, all in Godot, from the loop on paper to the build you play.
Art for Stash Mayhem by @bypadoli, with additional assets by other artists.
Run a medieval-fantasy warehouse in this roguelike for 1 to 4 players online. Sort the goods your way while it's calm, survive the rush of impatient customers and upgrade it every night. The only map is in your head. Play the free demo on Steam and wishlist for the full release.